I modeled this character for the Art War 4 contest and I finally have the time to post it. I learned so much throughout this project. It was my first time making use of the typical character design workflow. I used ZBrush for the high poly model and Blender for retopology. I never did retopology before and I really hope the topology is ok I still have a lot to learn. I used Substance Painter for texturing and then Marmorset Toolbag for the renders.
The idea was that she is an elemental creature that embodies the power of lightning.
ArtWar 4 Lightning Character