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ArtWar 4 Character

I modeled this character for the Art War 4 contest and I finally have the time to post it. I learned so much throughout this project. It was my first time making use of the typical character design workflow. I used ZBrush for the high poly model and Blender for retopology. I never did retopology before and I really hope the topology is ok I still have a lot to learn. I used Substance Painter for texturing and then Marmorset Toolbag for the renders.
The idea was that she is an elemental creature that embodies the power of lightning.

With cold light

With cold light

With warm light

With warm light

Wireframe

Wireframe

Top view

Top view

Wireframe and textures

Wireframe and textures

Wireframe and no materials

Wireframe and no materials

High Poly render

High Poly render

High Poly render in ZBrush

High Poly render in ZBrush

ZBrush to Photoshop render

ZBrush to Photoshop render

My original concept

My original concept

ArtWar 4 Lightning Character